2024 SONY x SFCM Game Scoring Contest 3rd Place

Composed, produced, recorded, mixed, and mastered two original works for the fictional underwater action RPG “Glow” as a part of the 2024 SONY x SFCM Game Scoring Contest, judged by a panel of composers and audio designers from Sony Interactive Entertainment and . Each two-minute piece adhered closely to a pre-defined emotional arc and was written as a hybrid production, integrating live ensemble recordings with synthesized elements. The main theme featured a brass ensemble (4 horns, 2 tenor trombones, 1 bass trombone), while the XenoCorp theme was scored for strings (4 violins, 2 violas, 2 celli).




Specified structural map of each piece: